

The main difference with this game is that the events are all told in flashback form, making some situations unique in delivery. Like the first game, the events are all true, giving you insight into some of the trials and horrors that the squad had to go through before being rescued. Though the characters are different at times, that makes the story no less gripping. Joe "Red" Hartsock, you go through the same night, ultimately meeting up with Baker at certain points in the game. Unlike other WWII games (or movies, for that matter), all of the events you go through in the title really happened, making this one of the more gripping stories presented in a game.īrothers in Arms: Earned in Blood isn't so much a sequel as it is a re-telling of the same events of the previous game but from a different perspective. Throughout the seven days during which the game takes place, you'll go through all of the events the squad went through on their way to Hill 30. Matt Baker as he leads a squad of 13 other paratroopers into German territory the night before D-Day, 1944. These two games were released years ago for the PS2, Xbox and PC, and the only way you would realize this is when you crack open the box and see the two discs labeled differently.īrothers in Arms: Road to Hill 30 tells the story of Sgt.

Though no mention is made anywhere on the package of this fact, you are getting two games in one package: Brothers in Arms: Road to Hill 30 and Brothers in Arms: Earned in Blood. It should be noted that Brothers in Arms: Double Time is not a new game at all. Unfortunately, while Hell's Highway is great, a slew of problems prevent Double Time from even being average. With the release of Brothers in Arms: Hell's Highway for the Xbox 360, PS3 and PC, Ubisoft and Deimurge Software saw fit to give Wii owners their own version with Brothers in Arms: Double Time, since the prior titles never appeared on the GameCube before. Put all of this together with great graphics, excellent gameplay and a gripping story, and you have yourself a classic in the already-crowded WWII FPS genre. Like Ghost Recon and Full Spectrum Warrior, you could command your squad on the fly to take up strategic positions and execute maneuvers in order to take out the crafty AI of the German soldiers. Tactics were another element in the series that made it different. One of those reasons was maturity whereas other games tried to play it safe and keep themselves within the "T" rating, Brothers in Arms went all-out with gore and language that would be found in your typical R-rated WWII movie.

The Brothers in Arms series has always stood out from other World War II games for several different reasons.
